Numerical Tracking of the Tracing Procedure for Non-cooperative N-person games
P. J. J. Herings and Antoon van den Eizen - Tilburg University
Harsanyi and Selten (1988) have proposed a theory of equilibrium selection
that selects a unique Nash equilibrium for any non-cooperative $ N $-person
game. The heart of their theory is given
by the tracing procedure, a mathematical construction that adjusts arbitrary
prior beliefs into equilibrium beliefs. Although the term "procedure"
suggests a numerical approach, the tracing procedure
itself is a non-constructive method. In this paper we propose a homotopy
algorithm that generates a path of beliefs that always converges to a Nash
equilibrium and, generically in the space of all non-cooperative
N-person games, is shown to be arbitrarily close to the beliefs proposed by
the tracing
procedure. Like other homotopy algorithms, it is easily implemented on a
computer. To show our results we apply methods from the theory of
simplicial algorithms and algebraic geometry. Clearly, our
algorithm can be seen as an algorithm to compute Nash equilibria. When
compared to other algorithms to compute Nash equilibria, an advantage of our
algorithm is that it computes a Nash equilibrium that has a sound
game-theoretic underpinning. It is also shown that when the prior beliefs
are non-degenerate, then our algorithm finds a perfect Nash equilibrium.
Scheduled for Session 3.7 Computation And Economic Theory - II